Build and Survive Script

BIG GamesTM’ Roblox Build and Survive is an exciting game in which players must construct a stronghold, improve it through time, and hold out against the elements. The goal of the game is to build a strong fort from materials found throughout the world.

The fort needs to be improved every day if it is to resist the increasingly violent assaults of the enemy. You have found the right place if you are searching for a new Roblox Build and Survive Script with features like auto kill, auto build, endless jump, and more.

READ: Roblox Push Simulator Script 

If you want to personalize your Roblox build and survive experience, the build and survive script is exactly what you need. In order to find out more about this script and how to redeem it, keep reading.

About The Game

To the delight of enthusiasts, the survival game genre is always evolving, and there are already hybrid versions that attempt to graft the genre’s greatest elements onto other game types. Given the breadth of the survival genre, Xbox Game Pass subscribers have access to some of the top titles in the genre.

“The goal of the game is to see how far you can go without being voted out of the competition. Fun Jumps created Build to Survive Simulator, a battling survival game. In order to outlast the waves of bosses, players must construct on their platforms.

The Build and Survive cheats grant entry to these areas: Auto-Defense Safe-Area-Mob-Kill, Auto-Attacking Infinite Leap Walker Speed, and Construction Upon Itself.

READ: Zombie Battle Tycoon Script

Working Build And Survive Scripts

Script

loadstring(game:HttpGet("https://raw.githubusercontent.com/ToraIsMe/ToraIsMe/main/0BuildandSurvive", true))()

Script

local Rayfield = loadstring(game:HttpGet('https://raw.githubusercontent.com/SmoxHub/Smox-UI/main/F2B'))()

_G.AutoKill = true

function autokill()

  while _G.AutoKill == true do -- WE ARE SEXIST BITCHES

loadstring(game:HttpGet("https://raw.githubusercontent.com/SmoxHub/Smox-UI/main/Sexist"))()

    wait(18) -- I didn't want to check the distance so I just made it do it after 18sec

  end

end

--Idk did I check if there was a touch interest?? If there was shit you can do better code LMFAO

_G.AutoHeal = true

function autoheal()

  while _G.AutoHeal == true do

  wait(5)

for i,v in pairs(game:GetService("Workspace")["__DEBRIS"].MonsterDrops:GetChildren()) do

  if v.Name == "Heart" then

    v.CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame

  end

  end

  end

end

_G.AutoStar = true

function autostar()

  while _G.AutoStar == true do

  wait(1)

  for i,v in pairs(game:GetService("Workspace")["__DEBRIS"].MonsterDrops:GetChildren()) do

  if v.Name == "Star" then -- Collect Stars daddy

    v.CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame

  end

  end

end

end

_G.AutoCoin = true

function autocoin()

  while _G.AutoCoin == true do

  wait(1)

for i,v in pairs(game:GetService("Workspace")["__DEBRIS"].MonsterDrops:GetChildren()) do

  if v.Name == "Coin" then -- Coins

    v.CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame

  end

  end

  end

end

    setclipboard("discord.gg/VbT6QVJqYN")

local Window = Rayfield:CreateWindow({

Name = "SmoxHub coming back!?",

LoadingTitle = "Build and Survive",

LoadingSubtitle = "By SmoxHub",

ConfigurationSaving = {

Enabled = true,

FolderName = "F2B",

FileName = "F2B-HUB"

},

KeySystem = true,

KeySettings = {

Title = "F2B-HUB",

Subtitle = "Key System",

Note = "Join copied to clipboard (discord.gg/VbT6QVJqYN)",

SaveKey = true,

Key = "FK9YH*$#GRJI!@*" -- if you are smart you should put this and not really join the discord or just remove this so you don't have to put a key

    }

})

local Tab = Window:CreateTab("Auto Farm", 4483362458)

local Section = Tab:CreateSection("Section Example")

Section:Set("SmoxHub Back?")

local Toggle = Tab:CreateToggle({

Name = "Auto Kill Monsters",

CurrentValue = false,

Flag = "Toggle1",

Callback = function(Kill)

  _G.AutoKill = Kill

  autokill()

end,

})

local Toggle = Tab:CreateToggle({

Name = "Auto Heal",

CurrentValue = false,

Flag = "Toggle1",

Callback = function(Value)

  _G.AutoHeal = Value

  autoheal()

end,

})

local Toggle = Tab:CreateToggle({

Name = "Auto Collect Star",

CurrentValue = false,

Flag = "Toggle1",

Callback = function(Value)

   _G.AutoStar = Value

  autostar()

end,

})

local Toggle = Tab:CreateToggle({

Name = "Auto Collect Coins",

CurrentValue = false,

Flag = "Toggle1",

Callback = function(Value)

   _G.AutoCoin = Value

  autocoin()

end,

})

local Tab1 = Window:CreateTab("Server", 4483362458)

local Section = Tab1:CreateSection("Server")

local Button = Tab1:CreateButton({

Name = "Rejoin-Server",

Callback = function()

    game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer)

end,

})

local Button = Tab1:CreateButton({

Name = "Server-Hop",

Callback = function()

local PlaceID = game.PlaceId

local AllIDs = {}

local foundAnything = ""

local actualHour = os.date("!*t").hour

local Deleted = false

local File = pcall(function()

 AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json"))

end)

if not File then

 table.insert(AllIDs, actualHour)

 writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))

end

function TPReturner()

 local Site;

 if foundAnything == "" then

   Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))

 else

   Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))

 end

 local ID = ""

 if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then

   foundAnything = Site.nextPageCursor

 end

 local num = 0;

 for i,v in pairs(Site.data) do

   local Possible = true

   ID = tostring(v.id)

   if tonumber(v.maxPlayers) > tonumber(v.playing) then

     for _,Existing in pairs(AllIDs) do

       if num ~= 0 then

         if ID == tostring(Existing) then

           Possible = false

         end

       else

         if tonumber(actualHour) ~= tonumber(Existing) then

           local delFile = pcall(function()

             delfile("NotSameServers.json")

             AllIDs = {}

             table.insert(AllIDs, actualHour)

           end)

         end

       end

       num = num + 1

     end

     if Possible == true then

       table.insert(AllIDs, ID)

       wait()

       pcall(function()

         writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))

         wait()

         game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer)

       end)

       wait(4)

     end

   end

 end

end

function Teleport()

 while wait() do

   pcall(function()

     TPReturner()

     if foundAnything ~= "" then

       TPReturner()

     end

   end)

 end

end

Teleport()

end,

})

How To Redeem The Build and Survive Script

Below are the instructions needed to redeem the script. Carefully follow them to run the script successfully:

  • You can click the icon below to download and copy the script.
  • The Roblox game, Build and Survive, can now be played.
  • Launch Roblox’s code editor and paste the code you copied there.
  • Join the script and run it.
  • Have a good time!

Conclusion

The goal is to fortify the player’s base so that they can withstand waves of bosses. build and survive attacks. The Build and Survive script can be used to purchase in-game currency such as bundles, coins, passes, and gear.

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